Skills
Skills are learned abilities. The class you choose when you generate a
character determines the skills in which you were trained before setting
out as a hero, though you will know them only at the most basic level. As
you gain experience, you will be given Skill Points, which you may spend to
improve your skills. At level 1 in a skill, you are barely competent in it;
at higher levels, your proficiency increases until you have gained mastery
of the skill.
You may be able to acquire certain skills during the course of the game, by
persuading someone who knows them already to teach you. Be warned, though: a
teacher will demand considerable amounts of money to persuade them to educate
you.
Alchemy
This skill increase chanse to make potions from herbs and mix them
sucessfully.
Archery
Anyone can use a bow and arrow, just as anyone can pick up a dagger and try
to fight with it, but to be really effective with them, you need the Archery
skill.
Athletics
Athletics greatly increases chance to train Strength and Dexterity.
Backstabbing
Allow to make critical hit on monster, which not wait your attack.
Cooking
Anyone thinking that they can cook, but only those of them who know this skill
can make delicacy meal even from bad-looking corpses.
Concentration
Increasing knowledge of the Concentration skill speeds the rate at which you
will regain Power Points.
Detect Trap
Surely you didn't think that someone would leave valuables around unguarded?
Pitfalls, jets of flame, poisoned needles, exploding door-handles... the
legends of the subterranean buildings and caves of Avanor are full of traps
for the unwary. Learning Detect Trap will give you some knowledge of these,
along with hints on how to avoid them.
Disarm Trap
This invaluable skill allows you to render traps harmless, at least some of
the time.
Find Weakness
This skill grants knowledge of the limitations of armour. The higher your
level in Find Weakness, the more often you will be able to penetrate an
opponent's armour or skin in order to land a devastating blow, known as a
Critical Hit.
First Aid
This skill increase speed of curring of wounds and poison.
Healing
The more skilled you are in Healing, the more rapidly you will heal damage
from injuries.
Herbalism
Herbalism is the knowledge of plants and their uses. Not all herbs are
useful; many are worthless, and some are exceedingly dangerous. Improving
your skill in Herbalism will increase your chances of finding useful herbs.
Literacy
Without this skill, you are illiterate, and will be unable to read scrolls
and books. Reading a scroll in order to invoke its effect takes little time,
but learning a spell from a book is a lengthy process. Improving your
Literacy skill will greatly shorten the time it takes to understand the
contents of a book.
Mining
Usualy digging trough a rock takes a huge amount of time, but
digger-professional can crush rocks very quick.
Religion
Anyone can pray to the gods, and no doubt the gods take notice of everything
that people do in Avanor. Learning the Religion skill makes you increasingly
more noticeable to the gods. Whether this is a good thing or not depends on
how pious you are prepared to be...
Stealing
Learning the Stealing skill allows you a chance, which is increased by
improving the skill, of stealing equipment or treasure that another creature
has in its possession. Failing an attempt to steal from a creature will
generally cause it to notice you, and its opinion of you will not be
improved.
Tactics
During a combat you can increase your offence for the cost of deffence and vice versa.
Knowing of this skill improves bonuces and removes penalties.